Aht Urhgan Whitegate Guide




Al Zahbi is the major new city in the Treasures of Aht Urhgan expansion. Rather large and fiendishly designed, the city has all the normal uses of Jeuno with some new ToAU things mixed in. You can access your mog house, Jeuno’s auction and delivery services and your crafting guild for support and supplies. You can also use and maintain your new mog locker, use this as a staging point for assaults, and complete a whole slew of new quests.

As with the Tavnazian Safehold guide, the information on this page may be insultingly obvious to some of you. However, after hearing the 100th “hey were do I start the blue mage quest?” or “where’s the home point?” or “I can’t find the map seller guy!” shout I decided to take matters into my own hands. So it’s all here.


Section jump:
Section
Contents
The Maps
A map of the towns, marked up by me for important locations
Town Functions
Useful NPCs for preparing for missions and generally doing stuff
ToAU NPCs
Locations of the main NPCs you will need to talk to for missions and assault
Quest NPCs
Locations of quest NPCs and brief descriptions of their quests
Shop NPCs
The few NPCs you might actually want to buy things from


Where is the White Gate Anyway?


Al Zahbi is divided into three parts. Aht Urhgan Whitegate; the largest and focus of this page, Al Zahbi; a smaller connected area where the guilds are and the besieged attatcks take place, and Nashmau, a town that is connected via the boat the leaves from Whitegate’s northern port.

All three zones have the same basic architecture: square areas rimmed with an upper balcony and connected with a maze of bridges. NPCs and town functions are all over both levels and some areas can only be accessed from the top level, others the bottom. Even for someone like me that’s explored this city for hours getting from one area to another is still a hassle.

(clean version of the map)

This page only covers Aht Urhgan Whitegate as labeled above. While the Al Zahbi and Nashmau have their uses, most of the good stuff is in Whitegate and that’s where the NPCs that everyone is seeking are hiding. I may add the other two zones later on. Also I'm not going to talk about locations that are CLEARLY labeled on the map such as the auction house and residence. If you can't find those two on your map may God have mercy on your soul.


Town Functions

Home Point (H-9) bottom level
Function: set your... home point... >_>

It's common practice for high level players to just bind their home point at the mog house in Lower Jeuno. However, Aht Urghan Whitegate is such a convienent city that this home point is worth using. It's right in the center of town and there's a taru nearby that will teleport you back to Jeuno quickly.



Asrahd (E-8) bottom level
Function: sanction

Sanction is Aht Urhgan's version of signet. I'll explain that on the Aht Urhgan is Different page. Anyway, you want sanction whenever you're getting exp in these areas and old Asrahd is the only guy in the Whitegate that can give it to you.


Sharin-Garin (L-8) bottom level
Function: Runic Portal operation

This little taru will explain all about Runic Portals and will give you a pass to use one for 200 imperial standing points. Remember that you don't need said pass if you're going on an assault.


Fubruhn (F-11) bottom level
Function: Mog Locker stuff

Fubruhn is the guy you give a bronzepiece to in order to renew your mog locker lease. He will also upgrade your locker's space if you trade him additional currency. You need to have completed ToAU mission 2 and gotten the chat from Naja about mog lockers in order to access yours.



Ugrihd (G-9) upper level
Function: exchanging ISP for currency

If you find yourself on a quest that requires imperial currency and you're a bit shy, Ugrihd will sell you some in exchange for some of your imperial standing points.


Drahbah (F-6) bottom level
Function: appraisals

If you find a ??? item on one of your adventures, Drahbah will identify it for a small fee. Just don't expect anything too spectacular.


Prillaure (I-8) bottom level
Function: cutscene bard

Prillaure will let you remember all your wacky adventures that have taken place in the Whitegate.


Koyol-Futenol (E-9) bottom level
Function: title bard

Use this taru to get back any Aht Urhgan related titles you've found on your adventures.



"Hidden Fortresses"
(H-7) bottom for Bhauflau Thickets and (H-10) bottom for Wajaom Woodlands
Function: transport outside

These pathways lead to "hidden fortesses" controlled by the Empire. In reality they're just a shortcut outside to the surrounding wilderness without needed to go through Al Zahbi. But time saved is worth it, right?


Kaduro-Haiduru (G-6) top level
Function: Jeuno teleport

This guy isn't labeled on my map for a reason. He'll teleport you to Jeuno but demands an imperial silverpiece before he'll do it. Yeowch. There's another tarutaru in Al Zahbi that will do basically the same service for free. So don't use this guy.



ToAU Key NPCs



Naja Salaheem (I-10) upper level

The leader of Salaheem's Sentinels, Naja is your main mission NPC. She's also a crazy mithra that's probably knocked a dozen holes in her own desk with that morning star.


Rytaal (K-10) bottom level

Talk to Rytaal to sign up for assault missions. You need to be on ToAU mission 3 before he'll let you do it.


Quest NPCs

I'm pretty sure there is an "Alh Urhgan fame" so do as many quests as you can. I'm not listing them all here but will include the most popular and rewarding ones.



Waoud
(J-10) upper level
Quest: An Empty Vessel
Prerequisites: none
Reward: blue mage unlock quest

Waoud will offer a divination and ask you a series of questions. This is actually the first step in becoming a blue mage. I spelled out all the details on this page here.


Dkhaaya (G-9) bottom level
Quest: Olduum
Prerequisites: none
Reward: Olduum Ring

The Olduum Ring is similar to the Tavnazian Ring in that it will allow you to teleport near to Al Zahbi once every 20 hours. It's very useful if you can't keep your home point here. Again I'm compiling the information on its own seperate page.


Shop NPCs

There are a bazillion shops in Al Zahbi. If you'd want to actually buy anything from them or not is a different matter.



Riyadahf
Selling: maps

You can pick up the map of the entire city for a mere 600 gil, and maps of Nashmau, Bhauflau Thickets, and Wajaom Woodlands for 3000 gil each. I recomend them all.


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