9: Undersea Scouting
Zone
NPC Name
Location
Other
Aht Urhgan Whitegate
Naja Salaheem
(I-10)


After completing mission 8 you have to wait until JP midnight to get that cutscene with Naja here on mission 9.

You’ll be going to the Alzadaal Undersea Ruins for the second part of this mission. You will need 1 Imperial Silver piece to enter the ruins (which is why I recommend saving it from mission 8) so make sure you have that on you before you leave. If you don’t have a map of the Ruins, you can also bring 3 Imperial Mythril Pieces (if you don’t how to get them, check here) and get that useful map on this trip.


With currency in hand, take a chocobo out of Al Zahbi and make for (F-6) in the Bhaflau Thickets. There is an NPC blue mage guarding the tunnel in. Trade her the 3 Imperial Mythril Pieces for the map if you brought them, then the 1 Silver to be allowed past her. Head into the ruins.

Approach the door for a mission cutscene.

Zone
NPC Name
Location
Other
Alzadaal Undersea Ruins Gilded Doors (H-8) approach


The Alzadaal Undersea Ruins are simultaneously very cool and very boring. Cool because the corridors are very detailed and the ocean views are neat, boring because the vast majority of the area is totally empty and there’s no music. This is sort of ToAU’s endgame area - Salvage and Nyzul Isle Investigations take place here.

Your next mission cutscene is with Naja but feel free to explore the ruins a bit. The only enemies, Qiqirns, don’t aggro. There’s another staging point deep inside here as well. But once you’ve had your fill, proceed to the next mission.


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