1: Land of Sacred Serpnts

Okay... so... there's actually nothing to do on this mission! We're off to a roaring start! When you install the ToAU expansion pack and register and do everything properly, this is what you get in your mission log under the new Treasures of Aht Urghan (man, first mission and I can already spell that correctly...) log. So if you get this mission, be happy, everything installed correctly. Now it's up to you.


In order to be allowed into the near east you need to complete the Road to Aht Urghan access quest. After that's finished sail to the near east via Mhuara as explained in the quest. Enjoy your nice 15 minute boat ride and contemplate how annoying it would be to have to take the ship here every single time you want to visit this land. When you arive in the new city, if you head straight forward to the shops you can find a guy that will sell you maps of the surrounding area. At the very least pick up the map of the city.

At this point I HIGHLY recomend you forget about this guide for a couple hours. Run around and activate no less than 15 quests. Unlock blue mage or corsair or puppetmaster. Figure out where the auction house is, where the residence is, where the home point is (going outside will probably eventually get you killed) and a little about assault and besieged and generally what's up in this city. It's probably a good idea not to buy any items people are selling at this point, espcially the imperial currency; it will almost all be expensive and you can get some of your own soon enough. But after a while you'll notice that NPCs are saying things like "I'm sorry, but this function is only available for mercenaries." When you're tired of that sort of stuff, to progress to mission two.

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