
I’ve got to be crazy. I suspected I was for a
while, but I
think it’s proven now.
For Glory, the Chains of Promathia guide that I
love dearly
and was accepted so well by the community, changed the way I play Final
Fantasy
11. On the day I released it I stopped being a normal player and
started
becoming something of a field researcher. On the upside, this had quite
a few benefits.
I became a celebrity on Sylph and basically everyone started treating
me
nicely. Whenever there was some new CoP-ish thing released, I always
had people
that wanted me to come along. Unraveling the mysteries of a world,
being one of
the first to attempt and conquer a hard fight, and putting pictures
online for
everyone to see… it’s the stuff of dreams for a wanna-be hero.
That said, writing and updating the guide is
probably a
larger chore than you think. In addition to doing every mission and
quest
personally and writing down notes as I go along, I also sift through
other
guides and personal accounts of other players with different party
setups and
different problems. People had the darndest problems in CoP; things I
thought
of, things I was unsure of, and things I hadn’t even considered. And
every time
an update was released it meant rechecking old facts to see what was
changed
and how it would affect things.
It’s fun, but it’s a hassle. And I wasn’t sure I
was willing
to go through it again. A part of me misses just being a normal player,
you
know? Looking up quests written by other people and doing them without
a care
in the world. Not worrying about the spelling of “Al’Tiaeu” or that the
Ru’lude
Gardens palace is at (H-8). Another part realized that I had a pretty
thing
going with For Glory and it would be a shame to not continue the road.
I have a
sneaking suspicion that part also enjoys all the attention my works are
getting, but it feigns ignorance.
As you can see from this site, my mental battle
has ended.
And so, once again setting out mostly alone to hopefully write a
strategy guide with some redeeming value, I give you A Land Besiged –
Erecia’s Guide to All things
Treasure of Aht
Urghan. Enough of my inner demons. Let’s get into the heart of the
new
expansion, at least how I see it a few days after release.
I, obviously, liked Chains of Promathia. Some of
you did
not. I’m not going to start a debate about that here. Instead I’ll
address some
of the common complaints about CoP and how ToAU is different.
ToAU is basically 1) new end game content and 2)
new jobs.
That’s making it sound rather narrow and lame. It’s not, okay? But I
can see a
level 40 black mage that likes his job buying this and having almost
nothing to
do. Of course, if you’re a 40 BLM that just wants a new city to hang
out in and
some new content after not being able to do much with CoP, by all
means, pick
it up.
You'll probably want the expansion eventually
though. There are some wacky things to do. I'll see you on the shores
of the near eastern empire.